BoltborneHow to play ↗

How to play Boltborne

1. Find the first release

Only empty holes uncovered by every remaining plate can receive a screw. The round parking hole below the board starts open. A screw still holding any plate can be selected.

2. Move, then release

Choose a screw and a clear destination hole. The screw stays in that destination for the rest of the attempt. Every plate with no screws left falls away, revealing its holes. Plates can share a screw hole.

3. Leave enough space

Removing part of a plate can fill your available holes before that plate releases. If no legal transfer remains, the workshop is blocked. Undo a move or restart. You win only when all plates are released.

Controls and progress

Tap holes, or use arrow keys to focus a hole and Enter or Space to select it. U undoes and H shows a verified next transfer. Hints mark a source and destination; they do not play the move. Each of the 12 workshops keeps its own progress in this browser.

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